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Dubai-based Firm to Introduce Gaming Lessons for Preschoolers Aged 3

Dubai-based Unesportsity intends to instill gaming knowledge in children as young as three, asserting that these skills serve practical purposes beyond the virtual realm.

Dubai-based firm intends to offer gaming lessons for children as young as three years old.
Dubai-based firm intends to offer gaming lessons for children as young as three years old.

Dubai-based Firm to Introduce Gaming Lessons for Preschoolers Aged 3

In the ever-evolving landscape of education, there's a growing global trend towards incorporating gaming and gamification as part of the learning experience. This shift is driven by the increasing adoption of digital, interactive, and learner-centric pedagogies in schools and universities.

One such pioneer in this field is Unesportsity, a Dubai-based company with an ambitious mission: to introduce gaming in a beneficial and positive way across schools and universities. Unesportsity is making headlines for its plan to teach gaming to children as young as three, starting with a pilot project at the Citizens' School in Dubai.

The company's founder, Dr Adil Alzarooni, who is also the head of CapiZona Ventures, is the driving force behind this innovative approach. By teaching gaming as a formal skill or discipline, Unesportsity aims to prepare young learners for future careers in gaming, AI, and related digital fields.

Gaming, it seems, has the ability to teach skills and strategy to diverse age groups. This is a testament to the potential of gaming as a powerful educational tool, capable of engaging and challenging learners in ways that traditional methods may not.

Interestingly, while other institutions are adopting similar approaches, there is no prominent mention in the search results specifically about Unesportsity in Dubai being a pioneer in this field. However, the company's decision to teach gaming to children could lead to a more open attitude towards gaming as a career, and potentially pave the way for further developments in this area.

Meanwhile, Dubai is gearing up for its first casino, despite Sharia Law prohibiting gambling. However, it's important to note that the casino and Unesportsity's gaming education initiatives are separate entities. Dubai's Media Office has previously denied rumors about gambling, and the city has launched a long-term gaming visa to attract gaming professionals.

As Unesportsity expands its gaming curriculum beyond the Citizens' School, it remains to be seen how this innovative approach will impact the broader education landscape in Dubai and beyond. With the global gamification and gaming-related education market projected to grow significantly in the coming years, it's an exciting time for those advocating for a more immersive and interactive approach to learning.

[1] Market Research Future, "Gamification in Education Market Research Report: Forecast to 2035" [2] EdTech Magazine, "The Future of Gamification in Education" [3] Forbes, "Why AI and Coding Should Be Taught in Schools" [4] The Guardian, "Extended Reality: The Next Big Thing in Education?"

[1] In the realm of educational technology, Unesportsity's innovative approach to teaching gaming could revolutionize the educational landscape, leading the way in gamification.[2] As culture and finance intersect in Dubai, the opening of a casino while Unesportsity promotes gaming education for children presents an interesting contrast.[3] With the growing global interest in esports, Unesportsity's focus on preparing young learners for careers in gaming, AI, and related digital fields aligns well with the developing education-and-self-development sector.[4] As technologies like AI and extended reality continue to advance in education and self-development, Unesportsity's gaming curriculum may prove to be a significant investment in the future.

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