Skip to content

Picking the Ideal Design Training Method for Your Needs: A Guide

Struggling to find time for skill-building courses after a full-time job can be quite taxing.

Selecting the Optimal Design Learning Method for Yourself
Selecting the Optimal Design Learning Method for Yourself

Picking the Ideal Design Training Method for Your Needs: A Guide

In the realm of design education, three primary approaches — Classroom Based Training (CBT), Distance Learning, and E-Learning — each offer unique benefits and drawbacks. The choice between these methods depends on factors such as interaction needs, cost, flexibility, and the nature of the skills being taught.

1. Classroom Based Training (In-Person)

Classroom-based training provides a hands-on learning experience, particularly beneficial for complex, technical, or high-risk tasks. The immediate feedback from instructors, peer interaction, and discussions enhance learning through questions and real-time clarifications. However, this method can present logistical challenges due to scheduling constraints and associated travel and venue costs.

2. Distance Learning (Virtual Classroom)

Distance learning, a hybrid approach that combines video conferencing with instructor-led sessions, maintains the interactive nature of classroom sessions while allowing learners to participate remotely. This method reduces travel time and costs, but it relies on reliable technology and stable internet connections. Engaging learners and managing distractions can also be challenging.

3. E-Learning (Self-Paced Online Learning)

E-learning stands out for its scalability and cost-effectiveness, allowing learners to access materials anytime and anywhere. Standardized, replicable training content can be shared across large organizations, and multimedia resources such as videos, interactive exercises, quizzes, and downloadable resources help keep learners engaged. However, e-learning lacks immediate feedback from instructors, which can hamper understanding of complex or practical skills.

Additional Notes

Blended learning approaches, which combine classroom and e-learning, aim to balance the benefits and mitigate cons. However, these methods can have high setup and maintenance costs and require good technology infrastructure and skills.

When selecting the best approach, consider the training goals, learner profiles, resource availability, and the specific skills to be developed. For example, classroom training is best for hands-on, high-risk skills needing direct supervision, while e-learning excels in scalability and flexibility but demands learner self-discipline and is less suited for practical skills.

E-learning allows for the learning of a vast range of design skills, making it a popular choice for many learners. Distance learning, on the other hand, is not currently recommended for designers due to its slow pace and potential for lost materials. The skills learned in CBT often degrade quickly outside of the classroom without immediate real-world application.

In terms of cost, e-learning is a more economical option for learning design skills compared to classroom learning. The author, who has personally benefited from both classroom and online learning for their design education, acknowledges a personal bias towards e-learning due to the product they sell. However, they also admit that there are times when a hands-on classroom instructor is necessary.

[1] Source 1 [2] Source 2 [3] Source 3 (Not explicitly provided, but can be inferred from information given) [4] Source 4

  1. Lifelong learning in the field of design can be facilitated through diverse methods, and while each has its advantages and disadvantages, e-learning, with its scalability, cost-effectiveness, and self-paced online learning resources, might be an ideal approach for acquiring a broad spectrum of design skills.
  2. In contrast, lifelong learning through education and self-development may necessitate a more interactive approach for complex, technical, or high-risk tasks, such as Classroom Based Training (CBT), which provides a hands-on learning experience with immediate feedback from instructors and peer interaction.

Read also:

    Latest